Looks like there's gonna be changes made to these.
Source:
Test Update #26a: July 21, 2006*** Guild Raid Revamp ***
- Guild raids have been completely redone and will help guilds get into raiding.
- Each raid is Group x2, and will scale according to your raid's level.
- In order to advance to the second raid, you must complete the first. To get to the third, you must complete the second, etc. After completing all five new raids, you will be able to do them in any order.
- The raids are designed as follows:
* Raid 1: Add Management (NPCs spawn every X seconds and attack raid members)
* Raid 2: Aggro Management (Hate list shuffling or adding hate for subclass type)
* Raid 3: AE Stun / Stifle (2-3 sec duration)
* Raid 4: Resistance Fight (NPC uses powerful AE of type X)
* Raid 5: AE Charm (become the pet of the enemy!)
- Rewards for defeating the bosses within each raid will vary based on your level range.
- Up to level 50, you will receive rare harvestable items, recipe books, and spell scrolls.
- At level 50, 60, and 70 molds and patterns may drop off boss creatures.These patterns will be for very light, light, medium, or heavy armor. Examining the patterns will give you a quest, and upon turning it in to a Quartermaster, you will receive a piece of armor.
- To begin, get two groups together into a raid and speak with City Registrar Glamis in Freeport or Royal Accountant Fowler in Qeynos.
Test Update 26B went in on July 26, so these changes may be coming reasonably soon.
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Paddy
Knight of the Round Table
|;D