Shining-Armor    SA Boards    Camelot  Hop To Forum Categories  EQ2 Town Crier    test update 13b

Moderators: SA Cymon
Go
New
Find
Notify
Tools
Reply
  
test update 13b
 Login/Join
 
Picture of Abrianna
Posted
found this this morning too Smile


*** Headlines ***



- Testing of the new combat changes has begun!

- View your faction standing and character details with the improved Persona window!

- Evaluate your opponents more clearly with our revised consider display!

- Browse the markets of Freeport and Qeynos for purchases by class and level!

- Personalize your summoned pet by giving it a name!

- Is your wood elf ready to tie the knot, or are you just tired of your surname? Now you can change your last name!





*** Combat and Spell Changes ***



- The Test server now has new combat rules and spell changes in effect.

- Details on these changes will be posted and can be discussed on the official forums: http://eqiiforums.station.sony.com/eq2/board?board.id=comtest

- Please remember these changes are still in testing, and many details of the changes will be adjusted before going live.





*** Enhanced Persona Window ***



- The Persona window now has three tabs to better organize information about your character.

- The Stats tab shows your level progress, vital stats, attributes, and resistances.

- The Details tab shows your character's last name, house location, and bind point. It allows you to choose from any prefix and suffix titles you have earned, and lets you enter your character's biographical information.

- The Factions tab displays your standing toward any factions with which you have gained or lost favor. Whenever you perform an action that changes a faction from neutral, it is automatically added to the Factions tab.

- Using the P key toggles the Persona window to the Stats tab.

- Using the Ctrl + P keys toggles the Persona window to the Details tab.

- Using the Alt + F keys toggles the Persona window to the Factions tab.





*** Consider Display ***



- We have revised the consider system to display your target's degree of challenge more clearly.

- Both options (Detailed and Simple) display up or down arrows in the Target window. Detailed will display the arrows above the target's name in the world view, while Simple shows brackets around the target's name.

- Arrows indicate the challenge of an opponent as follows:

- 3 down arrows = very weak opponent (usually seen in encounters made up of multiple NPCs)

- 2 down arrows = weak opponent (usually seen in encounters made up of multiple NPCs)

- 1 down arrow = below average opponent (typical of outdoor encounters for soloers)

- no arrow = average opponent (typical dungeon encounter for soloers)

- 1 up arrow = above average opponent (intended for well-equipped soloers or small groups)

- 2 up arrows = strong opponent (usually part of a heroic or small-group encounter)

- 3 up arrows = heroic opponent (intended for a group of 4 to 6 players)

- 3 up arrows plus X2, X3, or X4 = epic opponent intended for 2, 3, or 4 groups in a raid

- When using the Simple (Frames) option, brackets indicate the following:

- Swords under target name = weak opponent

- Simple brackets = average opponent

- Fancy brackets = challenging opponent

- Fancy brackets plus banner = epic opponent

- You can select which consider option you want to use in the User Interface tab of the Options menu. Click the + sign next to Name and Chat Bubble and select the NPC Evaluation dropdown.





*** Market Window ***



- The Market window now allows searching the items for sale on the market according to class and level.

- Instead of con range dropdowns (grey to red), there is now a dropdown box for class, plus text boxes for minimum and maximum level.

- When you open the Market window, the class dropdown defaults to your character's adventure class and the maximum level box is filled in with your character's current adventure level.

- The minimum/maximum level boxes do not affect searches for items that do not require a certain level in order to be used (such as bags).

- Example: To see all Paladin spells that can be scribed from level 20 to 25, set the item type to spell scroll, the class dropdown to Paladin, minimum level to 20, and maximum level to 25.

- Example: To see all breastplates usable by a level 25 Paladin, set the slot dropdown to chest, the class dropdown to Paladin, minimum level to 0, and maximum level to 25.





*** Name Your Pet ***



- The new /petname command allows you to specify a name for your summoned pet.

- For example, a summoner issuing the "/petname Faarguard" command would result in any pet they summoned to always appear with the name Faarguard.

- Using the /petname command by itself will cause pet names to be randomized once again.

- You can use the /petname command to name any summoned pet, including those used merely for entertainment purposes such as the Zygomyd Sporeling.

- Please remember that pet names must follow the Naming Privilege Policy as listed on the Support page of the EQ2Players.com site. In-game customer service representatives have the ability to change or remove any names that violate the policy, and can suspend the ability for those who abuse the policy to customize their own names.





*** Change Your Last Name ***



- You may now change your character's last name. Just click the button on the Details tab of the Persona window and click the button.

- You may change your surname a maximum of once per week.

- Please remember that surnames must follow the Naming Privilege Policy as listed on the Support page of the EQ2Players.com site. In-game customer service representatives have the ability to change or remove any names that violate the policy, and can suspend the ability for those who abuse the policy to customize their own names.





*** The Splitpaw Saga ***



- Quest journal text for "A Darkened Shard" is now more descriptive as to what is needed to gain the trust of the gnolls.





*** Gameplay ***



- There is now a griffon tamer at all mount stations in Antonica and the Commonlands. Speaking to the tamer will allow you to select your destination.





*** Quests ***



- The books that begin Lore and Legend quests should now be removed and replaced with the house book item upon completion of the quest.

- The last stage of The Return of the Light quest will now update for everyone in the group, not just the player that hailed Cannix. Also, the Lucanic initiates will no longer despawn as suddenly.





*** Spells and Combat Arts ***



- Maintained spells cast on charmed pets will automatically drop when the charm expires.





*** Tradeskills ***



- Metallurgy, Geology, and Wedge Joint reaction arts for Carpenters should now be set correctly.





*** Art ***



- Elven females should no longer hold weapons and tools backwards.

- An issue causing tearing in the shoulders of elven female clothing has been fixed.





*** Controls, Commands, and User Interface ***



- Examining an item that can be used by all classes now displays the level at which it can be equipped.

- There is now a command to open or close all bags in your bank at once. When your bank is open, you can issue the /togglebankbags command, which opens all bank bags if they are closed or closes them if they are all open. You can also assign a hotkey for this purpose in the Controls tab of the Options menu under Window Keys.

- You can only open the bank window when you are banking.

- Faction messages now have their own channel in the Chat window.

- Buff and debuff values now display properly in the Skills window.

- Progress bars better display their values.

- Holding down the space bar while the cursor is in the chat bar will now auto-escape you from chatting and assume that you mean to be jumping.

- Guild level text and member list headings should now fit better when using smoothed font.

- The guild events Join, Leave, Promote, and Demote are no longer affected by the privacy filter.

- The option for generating guild events now defaults to on when characters are created. Existing characters should check their privacy settings, as the new default setting applies to them as well.

- The checkboxes on the guild rank permissions and event filters tabs should now feel more responsive.

- UI modder notes: Support for C/C++ style ternary operator has been added to the UI script language. The UI script language now parses negative numbers correctly. Skill categories can be placed on a particular tab using the "tab" property.





We'll beable to name our summoned pets!! Whee!! I am thinking I may have to name mine Murt or something to that effect since Abriana's soldier looks like Murt.. hee hee Looks like alot of good changes to this one


~Abrianna
Carpenter/Illusionist
 
Posts: 645 | Registered: Thu December 09 2004Reply With QuoteReport This Post
Picture of Paddy McGloin
Posted Hide Post
Don't forget this is only the second half of Update 13. Here's the first half:



*** Guild Status ***

- We have removed the concept of patrons from guilds. Earned status is now divided by the number of unique accounts in your guild (minimum of 6, maximum of 24).

- Example 1: If you have 40 members in your guild (10 of which are alts) you'd have 30 unique accounts. That's over the maximum cap of 24, so any new guild status earned would be divided by 24.

- Example 2: If you have 4 members in your guild and you earn guild status, it will be divided by 6 (the minimum number).


*** Gameplay ***

- Spell range is now less sensitive to targets being above or below you, which should result in less "out of range" messages in situations where you are obviously in range of the target. Please note that NPCs also benefit from this fix.


*** Quests ***

- Vaniki's Ring is available for purchase at a nominal charge for those who completed the quest but did not receive the reward. Please see the Sages in your respective cities.

- Adventurers entering the Shiny Brass Shield quest instance must now stand on the pedestal in order to begin the event. The reward for completing the quest will vary by archetype: Priests and Scouts receive a buckler version, while Fighters and Mages receive a kite version.

- Adventurers can now obtain the Electrified Bone Bladed Claymore after they've finished the original quest. By right-clicking on the forge in Runnyeye with both the standard BBC and Berik, Sword of Thunder in your inventory (but not equipped), you can "Break Berik over the forge." Berik and the BBC will be removed from your inventory and you will receive the Electrified Bone Bladed Claymore. Note: If you choose to do this, you cannot change the EBBC back to the other two swords, so please be sure of your decision.

- The forge will now accept any of the following three types of ebon for the fifth stage of the BBC quest: Ebon Cluster, Shaped Ebon Coin, or Bent Ebon Disk.


*** Items ***

- All versions of a Spellbinder's Ebon Sconce should now be usable when placed in a house.


*** Spells and Combat Arts ***

- The Warden's Wisp spell should no longer cause players to fall through the world.



*** Tradeskills ***

- The level 20 Woodworker recipes Canvas Thread & Yarn now use the proper skills.

- The Provisioner workshop task will now accept the correct type of omelets.


*** Controls, Commands, and User Interface ***

- When using Smooth Fonts, you can now change all text in the user interface to a small sans serif font. To enable this feature, open the Options menu and click the User Interface button, then click the plus sign (+) next to Game Windows. Check the "Use small sans serif font" box. Note: This option is not available in all localized versions of the game.



*** Art ***

- Barbarian and froglok males are now shirtless under their armor.

- There should no longer be distortion around the outline of characters or objects visible in front of water. Note: There are different types of water in the game, and not all of them have been updated yet. Please do not /bug water types that still have distortion until this change goes live.

- Griffins now sometimes glide rather than always flapping their wings. Griffins need a break, too.

===========================
Steve Danuser, a.k.a. Moorgard
Game Designer, EverQuest II



Shouldn't be too long now before all this hits.


+++===+++===+++===


Paddy
Knight of the Round Table

|;D
 
Posts: 633 | Location: Shattered Norrath | Registered: Mon August 28 2000Reply With QuoteReport This Post
Picture of Abrianna
Posted Hide Post
the whole revamp changes hitting made me go check out the illusionist section on the forum.. I really don't like what I see, and pray to god that it's not like that when it hits live, if it does I may have to change who my main is.. but anyways.. was curious if anyone has looked into what they will become after all this?


~Abrianna
Carpenter/Illusionist
 
Posts: 645 | Registered: Thu December 09 2004Reply With QuoteReport This Post
Picture of FawnRe
Posted Hide Post
I also like the changes. Smile
Sis where can I check out the Summoner section on the forum? Which forum?


KoRT For the good of the Realm and Unity for All!
 
Posts: 1073 | Location: Arkansas | Registered: Sun June 11 2000Reply With QuoteReport This Post
Picture of Abrianna
Posted Hide Post
I didn't find anything for summoners but I found my information on the EQ2 forums in the illusionist section and in the in testing feedback section. So, you may want to look in the Conjurer section and in testing feedback.

I hope conjurers don't get hurt like the illusionists did.. Abriana is my back up main Big Grin lol


~Abrianna
Carpenter/Illusionist
 
Posts: 645 | Registered: Thu December 09 2004Reply With QuoteReport This Post
Picture of FawnRe
Posted Hide Post
Thankyou Sis (((hugs)))
 
Posts: 1073 | Location: Arkansas | Registered: Sun June 11 2000Reply With QuoteReport This Post
Picture of FawnRe
Posted Hide Post
Sis I looked and looked but could not find could you insert a link here directly to the site?
 
Posts: 1073 | Location: Arkansas | Registered: Sun June 11 2000Reply With QuoteReport This Post
Picture of Paddy McGloin
Posted Hide Post
Here's a few links.

EQ2 Forums:
EQ2 Official Forums... http://eqiiforums.station.sony.com/eq2?no_redir=true[/URL]

In Testing: Feedback... "http://eqiiforums.station.sony.com/eq2/board?board.id=testfeed

Combat & Spell Changes Feedback... http://eqiiforums.station.sony.com/eq2/board?board.id=comtest[/URL]

Mage's Arcanum... http://eqiiforums.station.sony.com/eq2?category.id=mages[/URL]

Summoner Class... http://eqiiforums.station.sony.com/eq2/board?board.id=28[/URL]

Spells, Abilities & Combat Arts http://eqiiforums.station.sony.com/eq2/board?board.id=spellart[/URL]

Not SOE:
EQ2 Summoner

Black's Links: Links, Links and Links
Just about anything ya could wanna know anout EQ2

Disclaimer[s]: Board Trolls are legendary in their paranoia, please don't get too upset by anything ya may come across. Chances are it's based off hearsay and not fact. |;>
Read at your own risk.
Use of these boards may cause unknown side effects.
Take with milk.


+++===+++===+++===


Paddy
Knight of the Round Table

|;D
 
Posts: 633 | Location: Shattered Norrath | Registered: Mon August 28 2000Reply With QuoteReport This Post
Picture of Abrianna
Posted Hide Post
Thank you Paddi Smile

Did you by chance look to see what I am moaning and groaning about? lol..

take with milk? well, what if we prefer coffee? heh


~Abrianna
Carpenter/Illusionist
 
Posts: 645 | Registered: Thu December 09 2004Reply With QuoteReport This Post
Picture of Paddy McGloin
Posted Hide Post
I was bored this morning but not that bored. |;P The paranoia and complaints keep me away from most boards & threads.
Ya can put milk in that coffee, that counts.


+++===+++===+++===


Paddy
Knight of the Round Table

|;D
 
Posts: 633 | Location: Shattered Norrath | Registered: Mon August 28 2000Reply With QuoteReport This Post
Picture of FawnRe
Posted Hide Post
lol thanks so much Smile
 
Posts: 1073 | Location: Arkansas | Registered: Sun June 11 2000Reply With QuoteReport This Post
  Powered by Social Strata  
 

Shining-Armor    SA Boards    Camelot  Hop To Forum Categories  EQ2 Town Crier    test update 13b

© shining-armor.com 2003